One of the biggest playground debates of the 90’s was Sonic versus Mario. The old plumber had finally met his match. Even though Sonic games were buggy as all hell, they were fresh, fast-paced, and on the cutting edge of graphics and sound. It didn’t help that Mario looked like somebody’s fuddy-duddy old uncle, while Sonic’s outfit, attitude and spiky hair channeled Michael Jackson or Bart Simpson.
Granted, this argument usually boiled down to whether the kid owned a Sega or a SNES. But nonetheless, for the first time Mario was losing his monopoly on quality platforming. The times kept a changin’, and soon enough the march of technology forced a clear winner to emerge.
The technology I speak of is the advent of 3D platforming. Sure, both had isometric games – Sonic 3D Blast and Super Mario RPG – but those are only pseudo-3D. I’m talking about the real deal. Fully 3D platformer action, with sprawling stages and a rotating camera. Continue reading